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11/21/2024 04:26:27 pm

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Virtual Reality Worlds Approach Realism with the Company 'Improbable'

Herman Nerula, CEO of Improbable

(Photo : Reuters)

Virtual worlds and simulations are about to get even more realistic environments with the help of techniques used in trading. These efforts could pave the way for multiple people to inhabit these virtually realistic worlds simultaneously.

A company called Improbable is leading the way in making virtual reality video games more real and in a wider scale than was ever conceivable.

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Improbable has developed techniques that will help information to be shared across several servers simultaneously, allowing numerous players to meet in a virtual realm at the same time.

In addition, it will also allow more realistic interactions to take place. Weaker systems don't have the capacity for some characters and objects to interact.

Herman Nerula, CEO and founder of Improbable, says video game creators are taking too many shortcuts to fit what they can in the limited amounts of power their systems use.

He adds that with Improbable's process, developers will have access to more power than they have ever dealt with before.

Apart from numerous players meeting with each other, Improbable's technology can retain object and entities in the virtual world even if there are no players there.

Usually, the game worlds freeze when there are no players around. This could mean an action in one part of the virtual world could affect another part of the world. It would create a sprawling, living, thriving system that's something wholly new for players to experience.

The company based in London recently received US$20 million in funding from Andreessen Horowitz, a venture capital firm that's invested in several startups such as Twitter and the Oculus VR.

Narula says the money they've received will be used to add more engineers to its 50-member team, bulking up its infrastructure in the process.

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