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11/22/2024 09:44:59 am

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'Mortal Kombat X' Comparison: How 'MKX' Is Different From 'Mortal Kombat 9'; Which Is Better In Terms Of Characters And Movements?

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(Photo : Getty Images/Michael Kovac) Mortal Kombat X is better than MK9 when it comes to gameplay.

NetherRealm Studios is modifying things up notably from a visual point-of-view, when it comes to "Mortal Kombat X" as the new hardware made "MKX" looks better than "MK9" in the series. Even the stiff animation trademark of the "Mortal Kombat" series is more fluid in "MKX" because of the new hardware; however, when it comes to gameplay, which is better between "MK9" and "MKX?"

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IBtimes reported that in "MK9," gamers should rapidly cross the screen with a technique called Dash Blocking. Usually, a forward dash is canceled with the Block button, and then the block animation is also canceled with another forward dash. The outcome was a fast movement from the side of the screen to the other. It is completely gone in "MKX's" Dash Blocking, and how the normal dashing works has been entirely changed as well.

According to Steam Community, "Mortal Kombat 9" is made of every character from "Mortal Kombat," Mortal Kombat 2" and "Mortal Kombat 3." There are some eliminated in the roster, although, it's the basic gist of the "MK9" list. "MKX" have new characters than any other "MK," considering that "MK9" only added Freddy Krueger, Cyber Sub-Zero and Skarlet.  In this stage, there are already four new characters in "MKX" than in "MK9," which has only three.

IBtimes said that the debut of so many new characters really shake up the list and the competitive viewpoint. Now, Sonya Blade and Johnny Cage fans may have to like Cassie Cage - the daughter of the couple - although she moves like a bit of each of her parents, but gamers can't depend on Cage or Sonya's methods when they play as Cassie. Basically, gamers will start from scratch, and even if they are up to play against Scorpion, they will need to learn to play the new character so that they could properly mount defense against her.

Finally, "MK9's" most damaging combos were done in the corner. There were many occurrences when gamers would use important sources to keep trap the opponent in the corner in order to capitalize the possible damage. The metagame in "MKX" completely changes as it will be easier for gamers to escape the corner.

New techniques will emerge to sustain corner pressure even with the new phase interactions, but the basic technique of corner pressure makes significant change.

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