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12/22/2024 11:00:46 pm

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Nvidia's G-Sync Display System Comes To Gaming Laptops

Nvidia

(Photo : Reuters) Nvidia's G-Sync system could potentially eliminate frame rate problems between the monitor and the graphics card.

Nvidia plans to release its G-Sync desktop display system for gaming laptops, effectively revolutionizing gameplay experience in portable PCs. The G-Sync is a variable refresh monitor system, which means it allows the laptop's monitor to match the frame rate of the graphics card installed. This effectively eliminates stuttering, lags, and tearing, especially in today's high-end games.

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Tearing refers to the situation wherein the laptop's graphics card and monitor are out-of-sync and do not refresh at the same time. This allows the GPU to send a completely different frame in the middle of the monitor's refresh screen. This discrepancy in frame rate speeds results in visible distortions in a game's visuals that make it look like things are out of alignment.

G-Sync works by manipulating the monitor display panel's VBLANK or vertical blanking interval, which is basically the amount of time between the monitor's completion of one frame drawing and the start of the next. G-Sync identifies the VBLANK and tells the graphics card that the monitor hasn't finished rendering the frame just yet. This way, the graphics card will render the next frame precisely in sync with the monitor.

According to PC Gamer, the 7 GHz Nvidia refresh G-Sync panels will be initially available in 12 gaming-quality laptops. Nevertheless, it only revealed information on six models to date, including:

Asus G751

Gigabyte Aorus X7 Pro-Sync

Gigabyte Aorus X5

MSI GT72 G

Clevo P770ZM-G

Clevo P750GM-Z

Previously, the G-Sync was only available in Asus and Acer external monitors; however, Nvidia's innovative decision to adapt the technology for laptops marks an important stage in the expansion of the PC gaming experience. Nvidia's director for technical marketing, Tom Peterson, tells Network World that he has even bigger plans for the flexible monitor system, saying that it will eventually permeate throughout other devices as well, including mobile phones, and perhaps even virtual reality headsets.

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